Happy July 4th!
Good day fellow patriots. A new update of Red White and Blue has been released in honor of America's Birthday. Over the past month I have been putting the game through extensive playtesting, and have developed this new version in responce to player feedback. If you have comments, criticisms, don't like the changes, or want something else, whatever, message me. Happy America Day.
The biggest change you will notice is the player sprites. For better or worse they no longer look that similar to everyone else. Good for playability bad for the metaphor.
Your friends now have an attack range. They no longer wait until they touch an ice agent. Now if that agent gets too close, they dash towards them.
The amount of friends you make per level and the number of times you died are now saved and you can see your stats at the end of the game.
One level was acting as a bottleneck for people and was a little too challenging for the overall difficulty ramp I wanted. That one level has been replaced by two. I realized I was hitting players with too much at once. Now each of these new levels has a puzzle design that just focuses on one new thing at a time.
Jimmy Q contributed two new songs for the two new levels! They are awesome.
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